I finally joined a programming course not far-away from my neighborhood.
My priority is to develop one of my 3D games as planned.
Lenin, the albino Komodo dragon, is sure to become playable this year.
"Reptilia Squad: Episodes of the Lizarmageddon in Brazil" is one of the projects I chose to work first, due to the ruleset and, also, due to the whole game mechanics. The multiplayer mode will be mostly a cat-and-mouse game, with victory conditions according to the characters involved in the battle, and the maps are mostly inspired in a destroyed Rio de Janeiro.